A white-haired rider and an immense dragon crowned in luminous blue crystal

AN INDEPENDENT ACTION RPG · IN DEVELOPMENT

BEASTIARCH

Some bonds
change everything.

Explore an untamed world. Build a bond with extraordinary beasts.
Take to the sky with a companion of your own.

↓ THE JOURNEY STARTS HERE

CONCEPT ARTWORK · VISUAL TARGET, NOT GAMEPLAY

01 / THE FIRST BOND
GAMEPLAY FIRST LOOKTake off. Find your horizon. Keep exploring.0:17 · SILENT
01 / SKY-RING APPROACHA dragon, a distant landmark, a reason to keep flying.0:06
02 / RIVER TAKEOFFFrom a perch to the open sky.0:04
03 / VALLEY PANORAMAFollowing the river into the desert.0:07

DEVELOPMENT FOOTAGE ? VISUALS AND FEATURES ARE SUBJECT TO CHANGE

01 / MEET

Find someone extraordinary.

Explore the Expanse and encounter its beasts. Learn their nature before deciding how to approach.

02 / BOND

Grow through shared moments.

Care, travel, exploration and teamwork are the foundation of the relationship system in development. Progress should come from being together.

03 / ROAM

See farther together.

Take to the sky, find your next horizon and face the wild with a companion beside you. Riding and flight are visible in the current footage.

DEVELOPMENT DIRECTION · SEE THE ROADMAP FOR CURRENT READINESS

A WORLD WORTH GETTING LOST IN

The horizon is
only the beginning.

Wild islands. Unlikely companions. A place to call your own.
Beastiarch is being built around the freedom to explore—and the bonds that make the journey matter.

A vast cliffside castle above a mist-filled valley at sunset

01 / THE UNCHARTED

Leave the map.
Find your story.

Our vision: procedural islands, sweeping mountain ranges and ocean crossings that turn a distant silhouette into your next adventure.

Explore the vision ↓
WORLD CONCEPT / THE CLIFFSIDE CITADEL
A castle and blue fire reflected in a watchful eyeCONCEPT STUDY / REFLECTION

02 / THE UNLIKELY COMPANION

More than power.
A connection.

The beast beside you should feel like someone, not something. Negotiation, personality and bonding are the heart of the experience we’re working toward.

Earn trust. Learn their nature. Discover what you can become together.

THREE PILLARS. ONE EXTRAORDINARY JOURNEY.

Development vision

An armored hand reaching toward glowing crystal spines01

BOND

Earn the extraordinary.

Creatures with character. Connections that grow through understanding, not just conquest.

A cloaked adventurer running toward a dragon and distant castle02

EXPLORE

Follow your curiosity.

Islands, biomes and mysteries connected by ocean journeys, shipping routes and warp gates.

A monumental stone stronghold on a snowy mountain03

BUILD

Make somewhere yours.

A den today. A stronghold tomorrow. Modular spaces you can shape and defend.

Demonstrated

A world to explore

Our current development captures show on-foot exploration, companions, dragon riding and flight through the Expanse. Watch the real build above.

Readiness checkEvidence: October 15 screenshots and development gameplay footage.

In development

Bonds that grow through doing

A five-stage relationship system is being developed around care, journeys, exploration and teamwork. Relationship progress is separate from a creature’s physical growth.

Readiness checkReady for wider testing when returning companions keep their progress and new players understand their next milestone.

Current focus

Make the whole journey feel better

Refine combat readability, companion behavior, controls and onboarding. Improve frame pacing and memory use while preserving the world’s visual character.

Readiness checkReady when a new player can explore, fight, bond and save without developer guidance or a restart.

Next readiness gate

A dependable invited playtest

Validate installation, save compatibility, controller setup and co-op across real machines. Gather focused feedback before opening access more widely.

Readiness checkInvitations follow a verified playable build. Dates, device requirements and distribution details will be shared with selected testers.

Longer-term vision

A larger shared adventure

Develop deeper creature variety, den building and wider exploration, informed by what players enjoy in the first slice.

Readiness checkScope and order remain provisional. Platform releases and multiplayer availability are not yet public commitments.

A fresh look at the Expanse

Four new full-frame development screenshots show the blossom valley, the sky ring at dusk, dragon flight and an Emberwing companion. The gameplay HUD remains visible so you can see the build as it is.

Explore the screenshots ↗

Building a more meaningful bond

The development candidate gained a five-stage companion relationship system, with progress from care, travel, exploration and teamwork. Save compatibility and wider playtest checks remain part of getting it ready for players.

See the development priorities ↗

The first gameplay window

Three short development clips opened a window into dragon takeoff, flight and the valley. Community registration lets interested players raise their hand for future playtests.

Watch the gameplay ↗

BEFORE YOU JOIN

A few good
questions.

What is Beastiarch?

An independent action RPG in development by Von Base Enterprises, built around extraordinary beasts, exploration and the relationships you form with your companions.

What makes the bond different?

Our direction is a relationship built through shared experiences: care, journeys, exploration and teamwork. The five-stage system is in development; its wider playtest readiness is tracked in the roadmap.

Can I play now?

There is no public download on this site. Request playtest access below; we contact selected testers when a suitable build and testing window are available. Signup is free and does not guarantee access.

Which platforms and controllers are supported?

Development is focused on PC. Public platform support, minimum requirements and controller compatibility will be confirmed through testing. Console releases and Steam Deck verification have not been announced.

Is there co-op?

Co-op is being developed and tested. A reliable public multiplayer experience, player limits and distribution details have not yet been announced.

When will it release, and what will it cost?

A release date and price have not been announced. The roadmap describes provisional priorities rather than promised launch dates.

Are these actual gameplay images?

The gameplay videos and screenshot gallery come from development builds. Hero and world reference images elsewhere are labeled concept artwork. Visuals and features may change.

How do I send feedback or cover the game?

Use the signup form: choose playtesting or contributing, and add your feedback or creator inquiry in the optional note. If invited to test, include the build version, what happened, steps to reproduce and whether you could continue. The press kit below contains shareable gameplay screenshots and a fact sheet.

Will signup add me to Discord or send automated emails?

No. Signup saves your interest privately. It does not join a Discord server. Development updates require a separate opt-in; automated email delivery is not currently configured.

01 / RAISE YOUR HAND

A name and an email.

Request access below. PC details and gaming handles are optional and help us match testers to a suitable build. No purchase or account login is required.

02 / GET AN INVITATION

Know what you are testing.

Selected testers will receive the build, setup guidance, a suggested session length and specific feedback questions. Requirements and controller guidance will accompany the invitation.

03 / SHARE WHAT HAPPENED

The honest version helps.

Tell us what felt good, what was confusing and what stopped you. For bugs, include the build version, steps to reproduce and your PC specs. Never include passwords or private account details.

What we need to learn: Can you find your way, understand your companion, enjoy the controls and return to your save reliably?

Request playtest access ↗

FOR CREATORS & PRESS

Tell the story.
Show the real build.

Download four gameplay screenshots, the gameplay first-look reel, the studio mark and a fact sheet. Label footage as development gameplay and link back to Beastiarch.